Map Scenario
This is the first and only hostage rescue map in the current operation. As you can easily guess from the name, it is dedicated to the space theme, because the action takes place in the corresponding museum. It seems that the developers using the name “Apollo” make a transparent reference to the US space program of the same name. It should be noted that there are many references to the theme of space on the map, it will be quite difficult to find and count everything at once. But the logo at the entrance to the museum is almost a complete copy of the current NASA logo.
Four people were involved in the development of the map in question: Vaya, Vorontsov, Andi, Sad Ones. Moreover, it was registered in the game workshop back in 2017, but since then it has been improved and changed more than 50 times. This shows that the developers have done a great job. And this applies to both mechanical and design moments.
Separately, we note that you can listen to a short information note about most of the exhibits. To do this, you need to go to the speaker next to the exhibit and press the “action” button. Something like this is almost impossible to find in other maps.
Appearance of the card
The color scheme is made in such a way that it does not catch the eye and does not distract the player. But colors are far from the main feature of the map. It is enough just to go inside the museum to start getting lost among the interesting details of the interior. Somewhere there is a spaceship, somewhere a satellite, somewhere a shuttle, and so on.
Map geometry
As conceived by the authors, the map consists of a two-story building and an adjacent territory. On the lower tier there are relatively short passages, with which you can easily move around almost the entire map. Objectively, at first you can get very confused there, but after a few games the moves become familiar and understandable.
Symbols and positions in Russian
Game strategy
- Due to the very large distance between the points with the hostages, the CT side will have to choose one direction at the beginning of the round, because it is very difficult to be in time everywhere.
- We must not forget the need to provide cover for allies involved in the evacuation of hostages.
- The terrorists will have to constantly separate between the hostage points, because trying to guess the direction of the CT attack is a thankless task.
- We strongly recommend not to be distracted by the contemplation of the exhibits and listening to records about them.
- Don’t neglect the fake exits behind the CT, because a confused opponent is unlikely to be able to organize adequate resistance.
- Exhibits are not the worst shooting position. You need to use them yourself and don’t forget to check your opponents there.
Sale
Map layout features make smokes ineffective, but some of them will have to be used in most rounds. Therefore, we have collected some grenades that are the most popular and used by many players.
Smoke from short to olympus, for going out
Not the easiest smoke, but after a little practice, everything will definitely work out. You need to aim as indicated on the screen and throw a smoke grenade from the spot. With it, you can close the view of the street from Olympus. Not infrequently in this corridor you can meet an enemy peeking from around the corner. This must be taken into account.
Molotov in the door
The purpose of this Molotov is to knock out opponents who hold near the doors or close them, blocking the players at zero.
Long stick
Taking a position on the top three, you must first break the glass and throw the flash drive for a length.
Flash drive on three
Immediately at the exit from the lobby there is a point for throwing a flash drive, which blinds inaccurate opponents.
Flush to get out of the under to the main
When throwing this flash drive, you must be very careful, as the opponent can squeak in response at any time.
Wall of Honor
The developers gave a special mention to all the players who took part in the creation of the map. For this, a whole honors board with name plates was created.
Conclusion
As a result, we can say that this is a very interesting and unusual card. Most of the attention is taken by the main feature of the map – various exhibits with sound informational information. It seems that the only drawback of the card is that it was sharpened for the “hostage” mode. For this reason, she may not get the popularity she deserves.