| Best CS GO Binds 2022 | Best CS GO Binds

Best Binds

Best Binds for CS:GO (2022) / Best Binds for CS:GO 2022

In this article we have collected the best binds for CC GO, designed to help the player, as well as to make many routine moments more convenient and easy. To take your favorite bind and add it to your config, just copy the text we present in the console. After that, the desired action, or even several actions at once, will be performed by pressing just one key on the keyboard.

As a reminder, we have a separate article about each bind in this article that discusses its variations and practical applications.


Jumping on the mouse wheel

bind mwheelup +jump;
bind mwheeldown +jump;
bind space +jump

// Bind on the wheel + spacebar

With this bind you can make jumps by scrolling the mouse wheel up and down, which makes it much easier to perform the well-known BHOP. At the same time, the binding of the jump to the space bar is preserved, which is very convenient in many game situations.

Read more about the bind →


Quick weapon change

bind q "use weapon_knife;slot1"

// Standard use on q
// If necessary, replace q with any other button

The bind allows you to switch to the knife first, and then back to the main weapon when pressed again. This bind seems to be specially designed for snipers using SCOUT and AWP, requiring them to constantly catch the right timings.

Read more about the bind


Changing grenades

bind z "use weapon_flashbang";
bind x "use weapon_smokegrenade";
bind c "use weapon_hegrenade";
bind v "use weapon_molotov;use weapon_incgrenade"

// Z - Stun grenade
// X - Smoke grenade
// C - fragmentation grenade
// V - Molotov and incendiary grenade

//These buttons can be replaced if necessary

There are several types of grenades in the game, and it is better to have a separate button for each of them. In addition to speeding up switching to the right device when fully procured, it allows you to get rid of errors in selection.

Read more about the bind


Change of sight when selecting grenades

bind 1 "slot1 ; cl_crosshairsize 3";
bind 2 "slot2 ; cl_crosshairsize 3";
bind 3 "slot3 ; cl_crosshairsize 3"; 
bind 4 "slot8 ; cl_crosshairsize 1000"

This is a very useful bind when scattering grenades (smoks, flashes, and hammers) on any map. By making the sight huge, literally the entire screen, it is much more possible to catch the right pixels and points for the perfect throw.

Read more about the bind


Silence everyone in voice chat

bindtoggle j voice_enable

// Standard use on j
// If necessary, change j to another button

Sometimes you need to get rid of the noise in the voice chat of the team to win. To avoid getting into the game settings, it is worth providing a separate button that leaves you surrounded solely by sounds on the map.

Read more about the bind


Quick bomb drop

bind b "use weapon_knife; use weapon_c4; drop; slot1"

// Standard use for b
// If necessary, replace b with another button

You don’t always have time during a round to pass or drop a bomb by switching to it beforehand. At the very least, it makes the player defenseless for a while, and that should not be allowed in any way. That’s why this bind was created. It allows you to drop a bomb without switching to its slot in the inventory or picking it up.

Read more about the bind


Cleaning blood / bullet marks

bind m "r_cleardecals"

// Standard use for m
// If necessary, replace m with another button

As each round progresses, various traces accumulate on the walls of the map – bullet holes and bloodstains. At some points they can prevent you from throwing a grenade correctly, distract your attention, and so on. To avoid losing rounds because of such small details, it is worth using the suggested bind that removes all unnecessary traces.

Read more about the bind


Changing Hands

bind l "toggle cl_righthand 0 1"

// Standard use for l
// If necessary, replace l with another button

Hardly anyone can argue that sometimes the weapon overlaps the view, preventing one hundred percent to use the possibilities of the occupied position. To get rid of this problem, you can use the arm switch bind, which allows you to choose the grip depending on the surroundings.

Read more about the bind

Noclip Bind

bind p "sv_cheats 1; noclip"

// Standard use on p
// If necessary, replace p with another button
// Use only on private servers (sv_cheats 1)

On private servers this bind is often used, because it allows you to really quickly move around the map. This can be used in various training sessions, or as part of a prank game with friends.

Read more about the bind


Viewing Through Walls

bind j "sv_cheats 1; toggle r_drawothermodels 1 2"

// Standard use for j
// If necessary, replace j with another button
// Use is only possible on private servers (sv_cheats 1)

This bind enables and disables the game mode that allows you to see opponents, allies, and other objects through walls. Many players use this bind to practice certain things and for other purposes.

Read more about the bind


Remove the scope.

bind f2 "toggle crosshair 0 1"

// Standard use on F2
// If necessary, replace F2 with another button

The practical use of this bind cannot be called too wide, because most often it is needed to create cool screenshots without extra elements of the standard hood. The same button can first remove the sight and then bring it back.

Read more about the bind


Jump-throw-bind

alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump";
bind alt "+jumpthrow"

// Standard use on ALT
// If necessary, replace ALT with another button

This command is added to autoexec. It is designed to observe all necessary rules when throwing complex grenades. As you can understand from the name, with one click the game model will perform two actions at once – it will jump and throw a grenade. As you can see, this combination is required for the vast majority of throwing actions.

Read more about the bind


Increasing the volume of the steps

alias +incvol "incrementvar volume 0 2 0.5;+speed";
alias -incvol "incrementvar volume 0 2 -0.5;-speed";
bind SHIFT +incvol

// the sound will increase when you use SHIFT

This command is added to autoexec. With it you can increase the volume inside the game with just one click. By default the Shift button is selected, which is responsible for silent walking. As experienced players say – this is just an indispensable bind in clutch situations

Read more about the bind


Approaching radar

bind o "incrementvar cl_radar_scale 0 1 0.25"

// Standard use for o (not zero!)
// If necessary, replace o with another button

For many players, the optimal setting of the game radar becomes quite a challenge. Choosing too small radar can make it difficult to determine the positions of the enemy. Too big radar will occupy too much space on the screen and obstruct the view. To somehow facilitate your work with the radar and make it versatile you can use the following bind.

Read more about the bind


Turning net_graph on and off

bindtoggle L net_graph

// Standard use on L
// If necessary, replace L with another button

With this bind you can display, or remove, a panel with technical information about the game. This applies to indicators such as FPS, ping, var and many others.

Read more about the bind

Best Binds
Best Binds